Den tekniske instruktør på Gears of War 4, Mike Rayner, har sagt i et interview med Eurogamer, at studiet The Coalition er parat til at presse den nye Scorpio-konsol når den udkommer.
"We have invested in scalable features in our engine to support a broad range of GPUs and performance profiles for PC and console. We have authored our content at 4K, which allows us to show higher resolutions with increased source content detail on the highest end GPUs". This is all part of a "no compromise" approach to games that the studio has.
"As a developer I find it very attractive having a universal platform to target and optimise our game across multiple Windows Devices: Xbox One, Xbox One S, Project Scorpio, and Windows 10. With the universal platform, we can do this in a manner that allows everyone to play together over Xbox Live without compromising our ability to push each device to its full potential while leaving none of our fans behind, no matter what device they play on".
Windows 10-versionen af Gears of War 4 har 4K-opløsning, og Rayner ønsker at dette også skal gælde for en potentiel Scorpio-version.
Gears of War 4 udkommer på Xbox One og Windows 10 d. 11 oktober.