Titanfall 2 skifter nu den udbyder der leverede multiplayer-servere til det originale spil. Det originale Titanfall brugte servere fra Microsofts Azure-sky, og i stedet bruge servere fra Multiplay via en ny aftale indgået imellem de to parter.
Respawn håber at denne udskiftning vil resultere i en bedre online-oplevelse i efterfølgeren.
Multiplay påstår at deres servere tilbyder minimal forsinkelse, og siger i en pressemeddelelse:
"[We have] a global network of dedicated server provider's as well major Cloud providers such as Google Compute Platform, Microsoft Azure and Amazon Web Services."</i>
Hovedprogrammør Jon Shiring har sagt følgende om udskiftningen:
"We wanted to make sure we had an insane amount of scalability and reliability, so we partnered with Multiplay because they have a great deal of expertise in game server hosting and a very clever auto-scaling product that can abstract away different cloud environments that lets us focus on making games."
Titanfall 2 udkommer d. 28 oktober på PC, PS4 og Xbox One.