Til næste år udkommer Microsofts næste konsol, der lige nu stadig har kodenavnet Project Scorpio. Der hersker endnu forvirring omkring hvordan konsollen er opbygget, hvordan indmaden ser ud, og hvordan prisen kommer til at blive. Nu har Phil Spencer udtalt sig om maskinen endnu en gang til AusGamers, om hvordan han ser maskinens position på markedet:
"Really what it is, is you want a platform that is balanced between memory bandwidth, GPU power, you know, your ability to move memory and [an] amount of memory around in many ways is more inhibiting to the performance of your game than absolute teraflops on any one of the individual pieces, and when we designed Scorpio we really thought about this balanced rig that could come together at a price-point. Like, I want Scorpio to be at a console price-point, I'm not trying to go and compete with a high-end rig. And because we're building one spec, we're able to look at the balance between all the components and make sure that it's something we really hit that matters to consumers and gamers."
Hvor stort et kvantespring tror du at Scorpio vil repræsentere?