Crystal Dynamics flytter til et større studie, udvider mandskabet

Tekst: Anders Baad Mai
Publiceret 2017-02-22

Crystal Dynamics er flyttet til et nyt "State of the Art" studie, fyldt med den nyeste teknologi og plads til dobbelt så mange medarbejdere. Om de nye lokale udtaler Co-Studio Head Scot Amos til DualShockers:

"After months of planning, building, and some very late nights for the construction crew, we've just moved into our glorious new state-of-the-art studio! We have some great new amenities, from hydraulic desks for everyone to adjust as they like, to black-out shades and light absorption paint for those darkness-loving developers.

"We've expanded to six fully equipped sound proof audio rooms too. With the growth of our team, we've also increased our studio meeting area and naturally outfitted it with tons of next-gen 4K screens, as well as dedicated console and PC gaming stations next to the huge new kitchen. Lastly, we've added two specialty rooms for optimal development efficiency: a photogrammetry capture space and our very own, on-site, fully equipped Motion Capture stage!".

Den anden Co-Studio Head Ron Rosenberg udtalte sig også:

"The new studio will help Crystal Dynamics take our work to the next level. Crystal Dynamics' new studio is nearly double the size in order to make room for all the new positions we're hiring over the next year".

Det blev for nyligt offentliggjort at Crystal Dynamics laver et nyt Avengers-spil i samarbejde med Deus Ex: Mankind Divided-udvikleren, Eidos Montreal. Hvorvidt de er nødt til at ansatte flere udelukkende for deres arbejde på Avengers, eller om de også har tid til at udvikle andre spil - som f.eks. det næste Tomb Raider - kan vi kun gisne om.

For mere om Crystal Dynamics kan du læse vores anmeldelse af Rise of the Tomb Raider her.

Læs mere og se screenshots på Gamereactor.dk

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