Med PlayStation 4 Pro og Project Scorpio er det ganske klart, at konsolproducenterne stadig sigter efter at kunne levere bedre og bedre grafik. Målet er i sidste ende at ramme fotorealisme i spil, men der har været delte meninger om hvorvidt dette er et realistisk mål.
Nu har endnu en udvikler valgt at lade sin mening blive hørt, og han mener sågar at fotorealisme er uundgåeligt. For nylig spurgte GamingBolt Jamie Fisher, der er producer hos Climax Studios, om hvordan han mener at PlayStation 5 bør se ud, og her svarede han:
"I'm not so fussed about what's in the box, I'm more interested in the games. So my wish for the next hardware iterations is just that people keep making good stuff for them. Photorealism is an inevitability. If we keep increasing the power of our gaming hardware, which is something we 100% will continue to do, we'll eventually reach a level where the visuals of a game are capable of photorealism; whether it's the next generation or not. But, for me, it's not something that I'm all that drawn to. I would personally be more drawn to a game with a well-crafted or interesting or cohesive aesthetic over one that looked real."
Synes du spilbranchen bør stræbe efter fotorealisme?