For nylig blev Ubisoft genstand for kritik fra mange For Honor-fans, for en undersøgende bruger fik regnet sig frem til, at det ville tage 2.5 års spilletid eller $738 at få al indholdet i For Honor.
Nu har Ubisoft forsvaret designet bag mikrotransaktionerne i spillet, og under et nyligt Ubisoft-livestream fortæller spillets instruktør, Damien Kieken, at det aldrig var meningen at spillere skulle låse op for alt indholdet:
"We never had an intention for you to unlock everything in the game. In World of Warcraft, you would never try to unlock everything for all the characters of the whole game. Same for any MOBA, you're not trying to unlock all the content for all the characters in the game. The design is based around that. The cosmetic items are really for us the end-game content: the things we want you to unlock after playing for several weeks,"
Lad os bare sige, at brugere ovre på spillets Reddit-side, ja, de har ikke taget udtalelserne pænt.