Både Microsoft og Sony har nu lagt deres strategi om, og kan tilbyde forbedrede udgaver af deres respektive platforme til en højere pris. Dette sker for ikke at komme bagud teknologisk, og for at holde trit med udviklernes evner til at skabe flotte, og grænseoverskridende visuelle oplevelser. Men, er dette strategien for Microsoft fremadrettet? Det vil Mike Ybarra ikke svare på, for strategien afhænger faktisk af spillernes feedback.
I et interview med VG247 fortæller Ybarra således om firmaets hardware-strategi:
"In terms of where we go from here... the early questions that we're asking ourselves back in Redmond now... it'll all be based on kind of the feedback we get from gamers as to what they want. We're seeing a lot of push for just innovation in multiplayer, the kind of thing we discussed before - how does this watch, plus these scenarios of people playing together no matter where they are, and how this all fits together. I really like some of the feedback we get there."
"Certainly this is a big jump forward in terms of what the living room experience can deliver - the Tomb Raider release that they did last night I thought was a good example of... they said look, the absolute best version here hands-down is going to be on Xbox One X, and so I love what we're doing there."
Synes du at hardware-cyklussen for konsoller bør være sådan her?