Volition vil bruge tid på at finde ud af hvad der gik galt med Agents of Mayhem

Tekst: Magnus Groth-Andersen
Publiceret 2017-10-11

Agents of Mayhem blev udviklet med alle de rigtige intentioner, men desværre blev spillet hverken taget godt imod af anmeldere eller af fans i butikkerne. Det er ganske tydeligt at spillet ikke har mødt de forventede salgstal, og nu ønsker udvikleren Volition at finde ud af præcis hvad der gik galt.

Først og fremmest har Volition fået Jim Boone tilbage, direktøren der kort har siddet hos Riot, og han skal nu, sammen med resten af holdet, analysere sig frem til hvad studiet kan forbedre.

Han har sagt følgende om sagen til GamesIndustry:

"At least in the immediate term, as you might imagine, there is going to be a lot of analysis. We will be taking a look at Agents of Mayhem and working out the kind of things went well, and what we need to improve on. I don't think it's a secret to say that it didn't meet what our expectations were. So our initial steps will be a lot of self-reflection of the types of things we want to improve upon. Because we are certainly capable of doing great products that people love, so it's not a question of talent or whether we have it in us to do great things... we've been doing that for a long time.

Whenever we finish a game, we always conduct our big post-mortems about all the things that went really well, and what we can improve on. With Agents of Mayhem it is absolutely no different, but it might be a little bit more intense."

Hvad synes du der var galt med Agents of Mayhem?

Læs mere og se screenshots på Gamereactor.dk

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