Tidligere Bioware-udvikler siger at manglende diversitet skadede Mass Effect: Andromeda

Tekst: Magnus Groth-Andersen
Publiceret 2017-10-24

Diversitet på en arbejdsplads er sundt, for igennem diversitet finder vi både variation og et hav af forskellige perspektiver, der alle bidrager til et mere overvejet produkt. Men, kan manglende diversitet fælde et så stort projekt som Mass Effect: Andromeda? Det mener en tidligere Bioware-ansat.

For nylig udkom en ny episode af Waypoint Radio, og her var en af gæsterne tidligere Bioware-udvikler Manveer Heir. I løbet af udsendelsen forklarer han, at én af grundende til at Mass Effect: Andromeda ikke blev nogen succes, var at alle lederne af studiet var hvide mænd.

"I wasn't the only one [who spoke out]. There were other people, there were other white people, white men, who spoke up. There's a lot of really good people inside of BioWare who spoke up on this stuff. The lead writer at the time did not seem to care or understand and so this is what happens when you have a homogeneous leadership. The leadership of Mass Effect: Andromeda was all white men,"

Samtidig fortæller Heir, at Bioware-ledelsen ikke var synderligt glade for at der blev klaget over det:

"When I realized I was in an environment that did not accept that and want that, and that was telling me I was being too angry or I was speaking up too much, and basically tried to tell me to sit down and be humble, I was like...peace out."

Tror du at manglende diversitet er blandt faktorerne i Mass Effect: Andromeda-fiaskoen?

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