Battlefront II-udviklere var meget lettede da de så Rogue One

Tekst: Magnus Groth-Andersen
Publiceret 2017-10-26

Star Wars-filmene og sågar også Star Wars: The Force Unleashed fokuserer for det meste på det mytiske opgør imellem det gode og det onde via Jedi- og Sith-ordenens kampe. Det var derfor med en lettere tøven at forfatterne bag den kommende kampagne i Star Wars Battlefront II besluttede sig for at prøve at fortælle en millitærhistorie om "almindelige" tropper i krigen.

Men, heldigvis vidste de at de var på rette spor efter de så Rogue One: A Star Wars Story i biograferne, der gør præcis det samme. For nylig beskrev forfatterne Mitch Dyer og Chris Matthews denne følelse i et interview med International Business Times:

"When Rogue One hit theatres, we hadn't seen it. We saw trailers like everyone else did, but we were making a military story, just like they were, and we were doing what we thought felt authentic and true to Star Wars and what would be interesting for Iden. We walk out of Rogue One and we just all sighed a breath of relief, like, "Okay, we're on the right track". Because you get to see things in Rogue One that are interesting."

"We get to see typically light-sided characters, you know, Cassian, struggling with the fact that he's a murderer and a rogue, but he's doing it for the rebellion, for good reasons. That's an interesting story to tell."

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