Hvornår vi fragge løs i Unreal 2 er endnu usikkert, men disse screenshots dulmer undertegnedes længsel lidt medens vi venter. Billederne er sendt i rotation i forbindelse med, at Epic Games, Mark Rein, slap et av billederne tidligere. I første omgang var der håndtegnede skygger, nu fungerer skyggefunktionen i spillet imidlertid og disse billeder skulle alle være
umanipulerede. Her er udtalelsen Mark Rein gav I forbindelse med screenshots’ne blev præsenteret:
I wanted to issue a correction about the unreal2 "Loading..." page in CGW. On Friday it came to my attention that there was a thread on Shacknews where people were questioning the legitimacy of the image used in the CGW "Loading" page. Matthias Worch made a statement saying that it was 100% real. Unbeknownst to Matthias, it had been modified by hand-drawing shadows into the screenshot after it had been taken. Player shadows weren't working at the time so I gave the go-ahead to add them and release the modified
image to CGW for their "Loading" page. This is something I am 100% responsible for and in retrospect I should not have done it - I would like to take this opportunity to apologize to our fans and gamers in general for
doing this. This is not something you would expect from Epic Games and I want people to know that I was responsible for it. I have included the original screen shot on which the image was based (before shadows were added) as well as some screen shots taken this weekend using the current version of the game in which shadows are working.
Husk, at Gamez har en stor reportage fra udviklingen af Unreal 2 og Unreal Tournament 2 i sit næste nummer, som udkommer d. 1. februar. Og her er så billederne: