Reggie Fils-Aime taler om VR Wii U-konsollens fiasko

Tekst: Magnus Groth-Andersen
Publiceret 2017-11-06

Nintendo har klaret sig ganske fortræffeligt i år, med lanceringen af Nintendo Switch til udgivelsen af både The Legend of Zelda: Breath of the Wild og Super Mario Odyssey. Men dette har også været tiltrængt, for deres sidste konsol, Wii U, var en stor fiasko, og det har chefen nu udtalt sig om.

I et interview med Engadget fortæller Nintendo-chefen Reggie Fils-Aime lidt om hele processen, og hvordan Switch er et bedre produkt.

"It also helps that the Switch is an easy sell for developers and consumers alike. It's powerful enough to use on your TV but portable enough to carry with you. Something Nintendo was never able to accomplish with the Wii U -- it brought Nintendo into the HD era, but its huge gamepad was a pain. You could play games on it away from your TV, but you had to be near the console. And, needless to say, developers didn't warm to its odd two-screen format. Ultimately, the Wii U was simply too weird for, well, everyone."

Desuden blev Fils-Aime spurgt om hvad Nintendos planer for VR er.

"We constantly push the edge on technology. But for us, technology needs to be fun. ... We want the technology in our devices to enable a social experience." [...] With VR, again, we just continue to put it up against those standards. For us, it's not quite there yet."

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