Rygte: Plants vs. Zombies-skaber blev fyret fra EA for at nægte at bruge pay-to-win

Tekst: Magnus Groth-Andersen
Publiceret 2017-11-20

For nylig er EA som bekendt kommer under beskydning fra fans verden over på grund af implementeringen af mikrotransaktioner i både Need for Speed Payback og Star Wars Battlefront II. Nu, hvis man skal tro en ny rapport, tror de så meget på denne strategi, at de er villige til at fyre enhver medarbejder der modsætter sig dem, selv skaberen bag Plants vs. Zombies.

For nylig udkom den nyeste episode af BaerTaffy podcast, og her taler Super Meat Boy-skaberen, Edmund McMillen, lidt om kontroverserne omkring EA. Han delte i den forbindelse en historie om Plants vs. Zombies-skaberen George Fan, som McMillen fortalte blev fyret fra EA for at nægte at implementere mikrotransaktioner i Plants vs. Zombies 2, der ville gøre spillet pay-to-win.

Multiplayer First har transkriberet McMillens historie.

"You guys want to hear an industry story that has to do with EA and an independent developer? This is a semi-unknown story, and I hope I'm not stepping on toes with it, but I know I can...as long as I say it like a "slightly fuzzy on the details."

It involves a friend of mine, George Fan. So George made a game called "Insaniquarium." He made it ages ago and it won a lot of awards, and he got headhunted by PopCap. And PopCap hired him, set him off with two more people in a small office, and said, "hey, make the game" and he's like "okay I'm going to make Plants vs. Zombies." And he made Plants vs. Zombies, it was hugely successful, and they got acquired by EA, EA made that game even more successful. And they were like, "okay, we're going to focus on this and we're going to make a sequel, we're going to do spinoffs, this and this." And George was like, "great! I've got an idea for a sequel!" And he developed this game independently as well, with an independent mindset with a small team of people. It was personal. Knowing the guy, I can see the characters are personal, every little bit and pieces is something from him. So it was his baby. And they're like "hey, y'know, let's make this sequel, start on the sequel, and we're going to put it on mobile, and we're going to do this pay-to-win." And he's like, "ah, I dunno, it's not a good idea, and I don't really want to do that with my game, and they said, "you're fired." And he left."

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