Monster Hunter: World-producer bekræfter igen at spillet ikke har mikrotransaktioner

Tekst: Magnus Groth-Andersen
Publiceret 2018-01-11

Monster Hunter: World er bare få uger fra udgivelse, og én ting som spillere kan se frem til, udover at jagte monstre naturligvis, er at nyde en oplevelse fri fra mikrotransaktioner. Dette blev bekræftet sidste år, men siden da har Capcom været stille omkring denne ret signifikante beslutning, og det har gjort fans nervøse. Men frygt ej, de har nu slået fast én gang for alle, at der ikke er nogen planer om at implementere mikrotransaktioner i spillet.

Bekræftelsen er kommet fra producer Ryozo Tsujimoto, der har sagt følgende i et interview med Trusted Reviews. Han, og resten af holdet, mener nemlig at disse ville skabe "friktion".

"This is a co-op game and you're going out in up to four-people parties. The idea is that there's a harmony in the four players going out and you're going to get on well together. If you feel someone hasn't earned what they've got or they've got a better weapon just because they paid for it and you worked for yours, that creates friction.

"Even in a co-op game where it's not pay-to-win, because we're all on the same team, it's like you didn't earn that or you've got it and don't know how to use it. We don't want that for Monster Hunter. There are absolutely no plans, it's not in the game where you can get your random crate or random loot box and get a great item or great weapon. None of the stuff that affects the gameplay is even paid for; it's all cosmetic, just stuff that's a bit of fun."

Vi støtter op om holdets beslutning.

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