Det er ikke mere end et par dage siden at de første eksemplarer af Halo til Pc blev langet over disken i USA, alligevel står Activision allerede klar med hån omkring konverteringen.
Det er Brian Kelly hos Activision, der tilsyneladende ikke er tilfreds med bl.a. spillets framerate. Her er et udpluk fra hans beklagelser:
"Locking frames at 30FPS -- that isn't what a PC gamer is used to, the typical PC gamer is used to playing on par with 60FPS all the time, he isn't an XBOX gamer, and thats what Gearbox doesn't understand. What mainstream PC game can't manager to maintain and hold 60FPS on even an average system? Battlefield 1942, Americas Army, MOH:AA, they all seem to perform that task fine, however Halo, on the most high-end hardware can't manage to hold 60FPS 50% of the time, PC gamers aren't going to change to accomodate for Gearbox's misconceptions."
Vi glæder os til at høre Gearbox' syn på sagen.