Instruktør: "Det ville ikke give mening at reboote God of War"

Tekst: Magnus Groth-Andersen
Publiceret 2018-03-27

Da vi for nylig fik mulighed for at spille God of War i over to timer, så fik vi indtrykket af, at udover at Kratos historie naturligvis fortsætter, så er spillets mekaniske opsætning så anderledes, at man godt kunne vove at betegne spillet som et reboot.

Det mener spillets instruktør, Cory Barlog, virkelig ikke at der er tale om. Faktisk ville han aldrig lave et reboot af serien, i hans optik. I et interview med PlayStation Lifestyle fortæller Barlog, at der er for mange solide mekanikker og positive aspekter ved den originale serie, der gør at et reboot ikke kan komme på tale.

"It's like the first games serve as the backstory, right? And it's like people say, "Oh, why didn't you start over and bring a new character?" And I was like, but it's like a decade of character development. You can't. Why would you ever throw that away? Like why wouldn't you want to see what it's like. We're not the same people we were in our high school years, in our college years, right? And then in our middle age, like we change throughout life and I think Kratos is the same. That life in the first games is sort of like how my life and how the rest of the team's life was. We were in our college years of development. We lived in the moment, we were thumbing our nose at the man, and trying to top everybody else."

Er du glad for at Kratos fortsætter som hovedperson, eller ville du ønske at de havde lavet et "rigtigt" reboot?

Læs mere og se screenshots på Gamereactor.dk

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