Tidligere Bioware-chef roser EA for at tillade kreativ frihed

Tekst: Magnus Groth-Andersen
Publiceret 2018-04-09

EA har fået megen kritik på det seneste via lukningen af Visceral Games, omlægningen af deres Star Wars-projekt, udgivelsen og monetariseringen af Star Wars Battlefront II og UFC 3. Alligevel findes der også kreative stemmer der rutinemæssigt roser udgiveren, og fortæller at alle de negative rygter ikke nødvendigvis stemmer overens med virkeligheden.

Blandt disse er tidligere Bioware-chef Aaron Flynn, som forlod firmaet tilbage i juli 2017. Under GDC var Flynn med i et podcast, som nu er udkommet, og her fortæller han at EA gav Bioware megen kreativ frihed.

"They have an ambitious business plan and they want to do certain things, everything from growing market share to entering new markets, but those are very good goals, there's nothing controversial about those goals. They have a very solid business plan that everybody is aware of and everybody works hard to deliver."

"I think they are a great company to be a part of because they care very much about the creative process - they care about that - so they want you to be successful, and they will do whatever they can to help you be successful. Every company has got constraints and thinks you gotta do, things you have to get done, but they are excellent at giving creative freedom for sure."

Læs mere og se screenshots på Gamereactor.dk

Tilbage