Sony langer ud efter World of Warcraft

Tekst: Rasmus Berg
Publiceret 2005-03-03

Om det er i bar ærgrelse over at World of Warcraft er blevet så populært som det er, eller om det i virkeligheden skyldes at Sony blot mener at det kun er rimeligt at et online-spil rent faktisk er til at spille online hele tuden, har firmaet udsendt en mini-pressemeddelelse, der forklarer at EverQuest II er i hvert fald fungerer online hele tiden.

Læs blot dette:

" 350,000 Players, No Waiting -- SOE Subscribers Can Play the Game They're Paying to Play, When They Want To

We believe strongly in ensuring that the players can get into EverQuest II whenever they want. Understandably, all MMO games have downtime for maintenance and patching, but we don't believe in making our players wait to play our games. Players are paying a monthly subscription to play a game and our job is to work hard to let them play it as much as, and when, they choose."

Vi glæder os til at høre Blizzards svar.

Læs mere og se screenshots på Gamereactor.dk

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