Ikke bare har Bioware ændret sig markant med årene, og ønsker du at benytte live-elementer og store åbne verdener, men EA har også ændret deres tilgang til store rollespil. Derfor er det svært at vide præcis hvilken størrelse det kommende Anthem vil antage, men spørger man EA, så vil det fokusere på historien.
Biowares manager, Casey Hudson, har for nylig udgivet en lille statusrapport, hvor han skitserer præcis hvordan Anthem tager sig ud lige nu. Han mener at Anthem vil føles præcis som et Bioware-spil bør:
"We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games. And our games must be designed to continue delivering new stories and experiences, in an ongoing relationship with players in the worlds we're evolving together."
"It's in that spirit that we are working through production on Anthem — a game designed to create a whole new world of story and character that you can experience with friends in an ongoing series of adventures. It will be unlike anything you've played, but if we do it right, it will feel very distinctly BioWare."
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