Nintendo: Der er ingen grund til specifikationer

Tekst: Rasmus Berg
Publiceret 2005-11-02

Jim Merrick, der er Nintendos marketingchef i Europa, har i et interview med hollandske [N]Gamer sagt at han ikke finder Revolutions specifikationer interessante, men at det i stedet handler om hvordan forbrugeren opfatter maskinen. Han sagde bl.a.

"Regarding the specifications, we will probably never ‘release’ this information as we feel that it is largely irrelevant. While some of our competitors enjoy comparing specifications, it has little or nothing to do with how satisfied the consumers will be with the system and the games once they are released."

Og han fortsatte:

"I know people are hungry for information on Revolution and we respect and appreciate that, but we don’t want to contribute to the cloud of meaningless information that surrounds the next generation systems."

Merrick kunne også meddele at udviklingen af de næste Zelda, Mario, Smash Brothers og Metroid Prime-spil til Revolution går godt men at disse spil ikke udelukkende vil benytte sig at den nye fjernbetjening, da firmaet også lancerer en mere traditionel kontroller. Han siger endda:

"This option is there for new games that will be created that are most suited to a traditional style of controller. We are not trying to say that the ‘traditional’ controller design is not valid, in fact Nintendo is responsible for most of the features that are found on today’s traditional controllers,"

På spørgsmålet om hvorvidt Revolution rent faktisk vil være tilgængelig i alle tre territorier i samme periode, altså en simultanlanceringen, svarer Jim følgende:

"What we can guarantee is that the Revolution will be sent in the same four-month period anywhere in the world."

Læs mere og se screenshots på Gamereactor.dk

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