Hideo Kojima har altid været fascineret af film, blandt andet siger beskrivelsen på hans Twitter-profil at hans krop består af 70% film. Han har allerede brugt én stor Hollywood-skuespiller i form af Keifer Sutherland i Metal Gear Solid V: The Phantom Pain, men det kommende Death Stranding er fyldt til renden med store stjerner, og det mener nogle han gør for at forsøge at legitimere spilmediet, at han er undskyldende overfor det ved at hive talent ind fra filmverdenen.
I et interview med Telegraph siger Kojima dog, at det slet ikke er intentionen.
"That's not my aim at all. Game development is something that takes a lot of energy and requires a lot of time and is something you wholly invest your life into. I'm sure it's the same case for making a movie but when you're investing so much you don't think about whether actors sell or whether they're famous or they're established. For me, it was more working with people I trust and people I like to work with."
"I want to get the kind of chemical reaction that comes out of using these actors, to create the game and develop the game together. Working with Norman, working with Mads, working with Lindsay, working with Lea - all of them contribute a lot and have a lot of ideas. Especially Mads - he's the guy who takes over the whole set at times!"
Death Stranding har endnu ikke en udgivelsesdato.