I løbet af de seneste seks måneder lader det til at den traditionelle, lineære singleplayer-oplevelse er kommet lidt under angreb, som live-elementer og Games as Service-modeller bryder frem, og fylder mere og mere. Alligevel findes der dem der gerne vil slå et slag for disse nu mere traditionelle oplevelser, deriblandt Take-Two-chefen Strauss Zelnick.
I et interview med GamesBeat fortæller Zelnick, at han ikke helt tilskriver sig den tankegang der postulerer at singleplayer-spil er ved at uddø.
"Historically, in entertainment, people take positions like that, but there are also people saying that it won't work if it's not a free-to-play battle royale. People really are saying that, and not even tongue-in-cheek. I don't buy that. Single-player, in my opinion, is not dead, not even close. Companies that feel like they'll just avoid the hard work of building a story and characters and go right to where the money is in multiplayer, I don't think that's going to work. I'd be surprised."