Ubisoft-chef forklarer om politikken i deres spil

Tekst: Magnus Groth-Andersen
Publiceret 2018-06-26

Ubisoft har adskillige gange slået fast, at de ikke ønsker at antage en politisk position med deres spil, men en række af udgiverens seneste titler, deriblandt Far Cry 5, Watch Dogs 2 og nu The Division 2 lader om ikke andet til at indeholde ideologiske betragtninger.

Netop dette er Yves Guillemot blevet spurgt om et hav af gange, og endelig har han uddybet firmaets stillingtagen til politikken i deres spil. I et interview med The Guardian siger han følgende.

"Our goal in all the games we create, is to make people think. We want to put them in front of questions that they don't always ask themselves automatically. We want players to listen to different opinions and to have their own opinions. Our goal is to give all the tools to the player in order for them to think about the subjects, to be able to see things from far enough away."

"You speak with people who have a different opinion from your own, you test different things, so you can improve your vision of that subject - that's what we want to do. We don't want to say, 'Do that, think like this ... ' our goal is to make sure, after playing, you're more aware."

Hvad synes du om Ubisoft-spillenes politiske identitet? Er det noget du har lagt mærke til?

Læs mere og se screenshots på Gamereactor.dk

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