FIFA 19-designer svarer på anklager om pay-to-win i multiplayer

Tekst: Magnus Groth-Andersen
Publiceret 2018-07-30

Efter masser af FIFA-spil med fokus på Ultimate Team-kortpakker, Star Wars Battlefront II-skandalen og Need for Speed Payback, så har EA ikke megen tiltro til deres praksisser fra forbrugerne, og derfor er det kommende FIFA 19 blevet kritiseret for også at bruge såkaldte "pay-to-win"-strukturer.

I et interview med EliteGamer fortæller spillets instruktør, Matt Prior, dog, at han ikke mener at FIFA nogensinde har benyttet pay-to-win, men at anklagerne sker på baggrund af Star Wars Battlefront II.

"There are games that are literally pay-to-win, where certain items or boosters are locked away and have to be paid for. But when you come up against the guy with the 90+ [on FUT], you don't have to think 'he has had to play the game religiously' or 'he has obviously spent a lot of money'. There are a lot of players playing at the very highest level who make not spending a single penny part of their mission,"

"When I started it was important to me to make sure that it it wasn't like that. That it did offer a fair way to play to a great team and enjoy doing so. Ultimate Team has been going for about ten years now and only recently has it come up. The issue has only been raised by the media in such prominence in the last couple of years and it feels like we got dragged in."

Synes du at FIFA-serien fortjener kritikken, eller har Prior ret?

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