Bioware: "Anthem er en kulmination af alt vi har arbejdet på tidligere"

Tekst: Magnus Groth-Andersen
Publiceret 2018-08-31

Det er ret tydeligt at se, at fans af Biowares spil verden over er ganske skeptiske når det gælder studiets næste projekt, Anthem. Spillet lader ikke til at indeholde nogle af de elementer som studiet er kendt for, men alligevel har studiet tidligere pointeret at det er en "videreudvikling" af deres arbejde, og nu går de skridtet videre.

I et interview med GamesIndustry fortæller Jon Warner at Anthem er en "kulmination" af alt det studiet har arbejdet på igennem årene. Han beskriver det som noget nær deres ultimative spil.

"It's a true amalgamation of all our experiences and all of our game teams. If you look at BioWare games on a spectrum, from Baldur's Gate to Neverwinter, and Jade Empire to Knights of the Old Republic, to Mass Effect and Dragon Age, you'll see that the games have always been about evolving our technique and storytelling... so the way that we look at it, Anthem is not a departure, it's the continued evolution of our craft and our technique."

"I think once players get their hands on it and dive in they are going to find a world that is well realized and full of rich characters that you're going to want to get to know, and you'll be the hero of your own story, and honestly that is the heart and soul of a BioWare experience."

Det er store ord.

Læs mere og se screenshots på Gamereactor.dk

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