Der lader til at være ganske delte meninger hvad angår Biowares strategi for historiefortællingen i Anthem. Studiet selv siger at spillet udgør en videreudvikling af deres evner som historiefortællere, men indtil videre er der mange der ikke er overbeviste. Alligevel er Bioware så overbeviste om at de har fat i den lange ende, at de vil bruge samme struktur fremadrettet.
Under et panel ved PAX-messen har producer Mike Gamble fortalt (via VG247), at Anthem vil påvirke fremtidige projekter såsom Dragon Age 4 og et nyt Mass Effect.
"For Anthem, where we'd all like to see us head, is the ability to tell new great stories throughout the years, throughout the months after launch. So after Anthem, we can say, okay, now we're going to expand the storyline for one of those Agents, or now that certain points in the game world have happened, this changes the relationship, this changes this character, this changes the type of missions for certain characters. Or even we add new characters, we add new Agents.
"We can do all that and Anthem gives us the tools to do all that. My point is that I hope that future games, whether it's Dragon Age or the other one that starts with 'Mass', continues to utilise this kind of storytelling."
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