I Assassin's Creed Odyssey skal du træffe meget svære valg

Tekst: Magnus Groth-Andersen
Publiceret 2018-09-04

Ubisoft har designet Assassin's Creed Odyssey som et vaskeægte rollespil, og det betyder at spilleren skal have mere magt over historien, og forme deres egen karakter. Det sker blandt andet via et nyt dialogsystem, hvor du blandt andet kan charmere andre karakterer - dog bruges dette system også til at træffe spillets hårdeste beslutninger - og dem er der en del af.

I et interview med den nyeste udgave af Official Xbox Magazine (som du kan finde her) fortæller Creative Director Jonathan Dumont, at der en række forskellige altafgørende beslutninger at træffe.

"When they make a choice after that in the world we also give you options so you can lie, romance, or decide to attack people in the dialogue as well so those will have immediate consequences. You sort of know where you want to guide things, and sometimes lying to somebody can be beneficial, sometimes it won't be - it's up to you to explore. We don't try to punish players, play your story and it will all pan out in the end I'm sure! But really each situation we try to make you make some decision, either short term, long term or medium term decisions or building up relationships with characters. It's not about being good or bad, it's more like, do what you feel you should do here, and you get different results from different players."

"Here's a big storyline and a storyline about making personal choices and those choices will have an impact down the road, or immediately. It's not about influencing a faction necessarily or having an effect on the main storyline, it is much more about your personal journey. We tried to look at it as what would happen in this Greek tragedy if the main character had decided to do this instead, so we were looking at it more from a classical storytelling point of view, rather than into a system point of view, to feel more natural. Or at least we think it feels natural."

Hvad synes du om denne designfilosofi?

Læs mere og se screenshots på Gamereactor.dk

Tilbage