Bioware mener ikke at der findes et kooperativt multiplayer-spil med en god historie

Tekst: Magnus Groth-Andersen
Publiceret 2018-09-10

Anthem er ikke så meget et klassisk Bioware-rollespil, som det er et spil der forsøger at gøre lignende spil som Destiny og The Division kunsten efter. Alligevel mener Bioware at de udfylder et hul i markedet, nemlig et kooperativt multiplayer-spil med en god historie.

I et interview med MP1ST fortæller producer Mike Gamble, at Anthem er skabt ud fra den forestilling, at der endnu ikke findes et kooperativt multiplayer-spil med en god historie.

"It is a hard problem to solve. It's like how do you do a multiplayer game that has cooperative at its heart, but also still be able to tell a great story? And you know I don't think anyone actually nailed it yet. I think we probably have a pretty good shot at coming out of the gates and being able to do it. But it takes intentional design from the very beginning to split out, 'Okay this is how you're going to do your missions, and this is how you're going to do your character building.'"

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