For nylig afslørede et nyt patent, at Sony måske planlægger at introducere en V-Sync-lignende teknologi i den nærmeste fremtid, som flere antager vil ske i forbindelse med udgivelsen af PlayStation 5. Men dette skulle vise sig bare at være det første af en række patenter, der måske fortæller os en hel del om Sonys fremtidsplaner.
Det er desuden blevet opdaget at Sony opdaterede endnu et patent d. 2 oktober, der hentyder til introduktionen af en eller anden form for bagudkompabilitet. Patentets navn hedder "Remastering by emulation", og er registreret af Sony Interactive Entertainment. Beskrivelsen lyder således:
"Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers. The original software is then played on the higher resolution display, with asset (such as texture) calls being intercepted, identified, and the data structure entered to retrieve the remastered asset having a matching identifier. The remastered asset is then inserted on the fly into the game presentation."
Det lyder uhyggeligt meget som bagudkompabilitet, ikke sandt?