DICE siger at inkluderingen af singleplayer er vigtigt for holdmoralen

Tekst: Magnus Groth-Andersen
Publiceret 2018-11-15

Som bekendt valgte Activision i år, for første gang nogensinde, at droppe en singleplayer-kampagne i Call of Duty: Black Ops 4, men kigger man på Battlefield V, så forholder det sig ikke sådan. Spillet indeholder nemlig en traditionel kampagne, og spørger man én af de cheferne for holdet bag, så kommer det til at blive sådan. Sådan en spiller nemlig en afgørende rolle for holdet.

I et interview med PCGamesN fortæller designinstruktør Daniel Berlin nemlig, at det er afgørende for holdmoralen at lave en kampagne, det driver kreativiteten.

"We had the discussion, but it comes down to a couple of things, One, I still think there are people who like single-player campaigns. And two, we really like War Stories. Making them drives passion from the team. That's good for the product as a whole. It gives the team something that improves the whole of the game. If we decide to have an airplane game, we have to think about what emotions we want the player to have, what music should be in there, what type of voices. And by making those decisions for the single-player narrative, that bleeds into the multiplayer and the rest of the game. It gives us so much."

Noget kunne tyde på at serien fortsat vil have en singleplayer-kampagne. Er du glad for det?

Læs mere og se screenshots på Gamereactor.dk

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