Sidste år valgte både Microsoft og EA at offentliggøre deres planer om at lancere storstilede streamingtjenester for spil i fremtiden, men der findes stadig mange forbrugere der er skeptiske omkring dette, særligt fordi at stabile internetforbindelser simpelthen ikke findes alle steder endnu.
Square Enix er dog parat til at slutte sig til dem der mener at det streaming vil blive afgørende. For nylig udgav firmaets CEO, Yosuka Matsuda, en nytårsbesked, og her nævnte han specifikt potentialet for streaming, og også abonnementer.
"Against this backdrop of significant change, the current generation of game consoles has entered the late stage, and the next generation of consoles has become a topic of discussion in the digital entertainment industry. Meanwhile, cloud streaming services for gaming have at last begun to show signs of taking off. Streaming is likely to bring a number of new platform operators into the market in addition to the existing console providers, while platform holders are also joining the PC gaming space. These developments produce a growing number of avenues through which game publishers and developers can provide content. In particular, game streaming services will be the ultimate driver of a rapid transition from the sale of games in boxes to digital consumption. Streaming also lends itself to new subscription-based business models, so we believe deciding how to engage with these forthcoming trends will be key to future growth."
Abonnementer har Square Enix dog været relativt alene om at promovere som en mulig løsning. Hvad synes du om den ide?