Se The Outer Worlds smukke loading-skærme - som skifter afhængig af dine handlinger

Tekst: Carl Nielsen
Publiceret 2019-02-21

Obsidian Entertainment har længe været kendt for at lave spil, hvor spillerens handlinger har konsekvenser. Det ser ud som om, at studiet tager dette til nye højder med deres kommende The Outer Worlds. I et interview med Game Informer fortæller Daniel Alpert, der er Art Lead på spillet, og Leonard Boyarsky, der er co-director, hvordan at konsekvenserne af spillernes handlinger udtrykker sig i loading-skærmene:

</em>"These are some of my favourite pieces in the game. As you play through, you affect story events. You get these loading screens that are like newspaper-printed images of things the player has done. In a single playthrough, you can't get all the newspaper images."</em> siger Daniel Alpert.

Co-director Leonard Boyarsky fortæller også om baggrunden for beslutningen:

"We knew we wanted to do something where you were seeing images or propaganda based on what you had done, but it came together when we decided that it was told from the Board's point of view. These are from Board-operated newspapers and periodicals. If you're doing stuff the Board approves of, you're a hero. If you're doing anti-Board stuff, it's an "evil, mysterious stranger plotting against us" kind of thing."

Du kan se tre af de flotte loading-skærme nedenfor.

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Læs mere og se screenshots på Gamereactor.dk

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