Watch Dogs: Legion-instruktør giver flere detaljer om permadeath

Tekst: Carl Nielsen
Publiceret 2019-07-15

Watch Dogs: Legion ser ud til at blive en meget ambitiøs titel, der lader spilleren rekrutere og spille alle karakterer i spillet. De har unikke baggrundshistorier, animationer og stemmeskuespillere. hvad der også er interessant er, at alle karakterne kan dø permanent i spillet. Spillets creative director Clint Hocking har fortalt mere om spillets tilgang til permadeath i et interview med Gamingbolt.

"Permadeath is always an opt-in gamble for the player," siger Hocking til GamingBolt. "When your health goes to 'zero' you enter the critically injured state. At this point you are always offered the opportunity to Surrender, and be sent to jail. You can systemically free Operatives who have been sent to jail, or wait for them to be released. But if you choose not to Surrender, and Keep Fighting, then you are risking Permadeath."

"Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on," forsætter Hocking.

"Each character has their own origin story - the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city."

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