Vi har allerede hørt, at loadingtiderne skulle blive væsentligt kortere på den næste generation af konsoller - nærmere bemstemt PS5 og Xbox Scarlett. Creative Director ved Triple-I Games, Hemanshu Chabra, mener faktisk, at konsollernes SSD (solid state drives) vil nedsætte loadingtiderne så drastisk, at de efterhånden vil blive opfattet som et gammeldags koncept.
I et interview med GamingBolt snakker udvikleren om loadingtider på de kommende konsoller.
"SSDs in particular will drastically help improve loading times," siger Hemanshu Chabra til GamingBolt og fortsætter: "Some of our larger worlds, such as the towns can take a while to load. We do show some useful hints during this time, but ideally, we would like for players to experience the entire game without any interruptions. How great would that be?"
Hemanshu Chabra snakker senere i interviewet om, hvordan loading tider er blevet en indgroet del af gamingoplevelsen i dag.
"Nowadays, we just accept loading times as a part of video games, particularly 3D video games," siger han. "The irony is that the more cinematic a game is, the costlier the assets and thus, the longer the loading times. I say this is an irony because one would not like to be interrupted with a loading screen while watching a movie in a theater, or while reading a book, that would just be unacceptable. Yet, for games, it is something that we have lived with for more than two decades now. And, we even have to design our worlds around it."
"I expect that future 3D games will be an uninterrupted experience, just like movies are. And, I also think that we will forget what loading is, it will end up becoming an antiquated concept."
Tror du, at vi kan undgå irriterende lange loading tider med de næste konsoller?