Google siger selv at de er ved at sparke gang i spilbranchens fremtid, og der kan meget vel være noget om snakken. Ikke bare er Stadia lettere uden hardware (hvis det virker efter hensigten), det er også designet til at gøre det at spille til en mere social oplevelse, i det du kan hoppe direkte ind i spil fra en Youtube-video, få andre til at hjælpe dig med dit spil direkte og meget, meget mere.
I et interview med Kinda Funny Games (via WCCFTech) fortæller Director of Games hos Google, Jack Buser, at multiplayer på Stadia derfor bliver meget bedre end hvad du finder på en konsol. Ikke bare på grund af de ekstra features, men også bare den tekniske platform man spiller på.
"Another example we give is, if you take a Battle Royale game, you got like a hundred people playing. And basically your PC or your console is busy trying to coordinate with my PC and my console. And there's 98 other PCs and consoles, and they're trying to network them all together to make it look like there's a hundred people running around the same battlefield, right? It's a very tough engineering problem, which is why Battle Royale games are relatively new, it took a while for us to figure out. How do you synchronize a hundred different consoles and people's living rooms with varying degrees of Internet connectivity all over the world? It's tough."
"With Stadia, which will see all players running on centralized processing data centres, which can offer "ultra high bandwidth and super, super stable connections between every person playing. It can be way better than what you could get out of a console."