Sonys Kazunori Yamauchi har på den amerikanske PlayStation-blog berettet, at det kommende Gran Turismo 5 har været forberedt til 3D siden 2008. Da det på E3-messen blev afsløret at racing-spillet ville få stereoskopisk 3D, antog mange at dette var hovedårsagen til forsinkelsen, men tydeligvis er dette ikke et nyt tiltag, der alene kan forklare en forsinkelse. Den 2. november i år får vi at se, om det har været ventetiden værd.
Vil du læse hele Kazunori Yamauchis udtalelse, kan du gøre det herunder:
"The 3D feature was almost complete two years ago, actually. We could see that it was in that natural flow of technology and where things were heading. Discussions with Sony regarding 3D technology began more than three years ago. More recently we have spoken with Evolution Studios, who have put a lot of work into stereoscopic 3D, about things like video formats,"