Som bekendt har en række større virksomheder i spilbranchen sendt deres medarbejdere hjem, og givet dem tilladelse til at arbejde hjemmefra imens der er stor fare for smitte med Coronavirus på arbejdspladser med hundrede- hvis ikke tusindvis af ansatte. Blandt andet Bungie benytter sig af denne strategi, men spørger man chefen for udgiveren Take-Two, Strauss Zelnick, så indfører de ikke en lignende strategi før de er sikre på at de ikke mister produktivitet i processen.
I et interview med GamesIndustry siger han nemlig følgende:
"They're going to have to find a way to be just as productive at home. Actually, I think one of the things that may come out of this if it's as widespread as I believe it will be, one unexpected consequence is a lot of us who were skeptical about remote work are going to be less skeptical about it. I'm one of them, by the way. I'm not a big believer in remote work. But I think I may be surprised. I think you are going to see a significant change, maybe a long-lasting change, in business travel. Is [remote work] as effective as being face-to-face? I actually don't think so. But also, every one of you lost productivity getting here and returning from here, and the time that is less productive here. I'm not sure. We may be very surprised coming out of this."
Naturligvis kan det, som Zelnick, siger, blive nødvendigt med mere arbejde hjemmefra for at mindske risikion for smitte, som i sidste ende vil gå mere ud over produktiviteten.