Under sidste års E3 løftede FromSoftware sløret for deres næste spil, Elden Ring, men siden da har de intet konkret sagt om spillet, til trods for at adskillige rygter flere gange har peget på, at vi snart kommer til at høre mere. Ét af de mest sejlivede af slagsen har påstået, i flere omgange også, at spillet faktisk snart er klar til en lancering, eksempelvis til sommer. Men det lader nu til at dette rygte er blevet aflivet.
Én af de insidere der normalt er til at stole på, Omni, har nemlig udtalt sig lidt om Elden Ring, og de informationer der svirrer omkring det, og følte det nødvendigt at slå nogle ting fast. Ovre på ResetEra slår han først og fremmest fast at spillet ikke udkommer i juni.
"It should be pretty obvious by now that the game isn't coming out June 2020. Surely you can also comprehend that it doesn't do me or anyone else beyond the impatiently curious any favors to start leaking internal dates that aren't ready to be shared yet for a reason. Especially should things change. From and Bandai will talk about it when they're ready."
Dog afslører han også at spillet kører i Unreal Engine 4, og at spillet vil introducere nogle visuelle opgraderinger:
"Like I said before, its running on the same engine, not UE4, contrary to bogus 4chan rumors. There have been some upgrades, the exact extent of which I'm not sure of. But of course changes and improvements needed to be made to accomodate for the different type of structure, systems and design. Lighting being one such upgrade. When you've got a dynamic day/night system, the lighting needs to change and be dynamic to fit that so dawn doesnt look and feel like mid day and mid day doesnt look and feel like dusk or midnight. Then just general technical improvements. (Which doesnt suddenly mean 60fps on console)."