Valve ønsker at "udforske Half-Life fremadrettet"

Tekst: Magnus Groth-Andersen
Publiceret 2020-03-25

Valve har været deres traditionelle vage selv når det gælder Half-Life-serien i disse dage, og selvom vi har fået Half-Life: Alyx, så har de ikke rigtig ville slå fast om hvorvidt vi kan forvente mere, eller om de har i sinde at bevæge sig videre til andre projekter.

Dog siger designer Chris Remo i et interview med PCGamesN, at de i hvert fald har i sinde at yderligere udforske universet efter Half-Life: Alyx.

"I personally want to keep exploring that going forward. I started at Valve the summer that Half-Life 2 shipped. I came in at the very end of that process, and I got to see the result of the work, but wasn't there as a part of the work. Then through the episodes, I got a taste of what it's like to create a Half-Life game, and it is extremely fun and exciting. But there's also a lot of responsibility that you feel while you're doing it, to live up to the franchise. With Half-Life: Alyx, it was interesting to come into this new project from the beginning and enter back into that space after such a long time away. It gets those creative juices flowing again and it's been really exciting."

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