Hvorimod Assassin's Creed-serien altid har haft et mytologisk og et overnaturligt præg, så var det seneste spil i serien, Assassin's Creed Odyssey, et særligt tilfælde, da det ret direkte skitserede græsk mytologi, og gik relativt meget i dybden med legenderne.
Så kommer det kommende Assassin's Creed Valhalla til at gøre det samme med den nordiske mytologi? Nej, det lader på overraskende vis ikke til at være tilfældet. I et interview med GameSpot fortæller spillets Narrative Director, Darby McDevitt, at der ikke er stort fokus på nordisk mytologi i spillet.
"Very few games actually treat the Norse Viking experience as historically grounded. I think the urge is to always immediately lead with the mythology stuff, but we really want you to feel like you're living in the Dark Ages of England, that you're exploring the Roman ruins left behind 400 to 500 years earlier by the Romans and the remnants of the Britannic tribes before that and even the Saxon Pagans before they all converted to Christianity."
"We've created this massive world to explore, to raid, to assault, to meet interesting people, but you're going to do it as a human, as a person who has to ride a horse to travel long distances and get to where they want to go rather than fly or something."
Det lader til at de denne gang vil lede an med en mere jordbunden fortælling. Hvad synes du om det?