Ghost of Tsushima er på vej, og efter den seneste State of Play-fremvisning lader det til at fans verden over er lidt mere skeptiske omkring Sucker Punch' tilgang til den åbne verden. Dog har studiet taget inspiration fra en af de mest populære åbne verdener nogensinde - nemlig den fra det originale Red Dead Redemption.
I et interview med Gaming Bible fortæller instruktør Nate Fox, at det originale Red Dead Redemption har været den primære inspirationskilde for holdet bag Ghost of Tsushima.
"I would say the number one inspiration for the title was Red Dead Redemption - not Red Dead 2 but Red Dead Redemption, - because they did such a fantastic job bringing the fantasy of being an outlaw cowboy to life. Landscape, the way that people talk to you, the way that you move - all have it brought you into that identity. And for us, I used to say like, 'hey,' when I would try and get people excited about the game, 'think of it like as the same format as that.'"
Desuden indrømmer Fox også, at de også har ladet sig inspirere meget af The Legend of Zelda: Breath of the Wild.