Hvorimod hele den globale konflikt imellem Templars og Assassins, et science fiction-lignende fremtidsscenarie og en moderne setting var en fast del af Assassin's Creed-serien i starten, så har Ubisoft løbende lyttet til deres fans, og skubbet denne del af det overhængende plot i baggrunden.
Det betyder dog ikke at der ikke er noget at komme efter her for dem der faktisk godt kan lide at der er en fast narrativ sammenhæng spillene imellem, og Ubisoft slår nu fast, at der bliver rigeligt at give sig i kast med, hvis man gerne vil udforske "series lore".
I et interview med GamingBolt slår Narrative Director, Darby McDevitt, fast, at historien i Assassin's Creed Valhalla vil bygge bro imellem Origins og Odyssey.
"Absolutely. In 9th century England we found the perfect opportunity to introduce players to ideas and narrative threads that were only hinted at in Origins, set in the first century BC, and obscure in the first Assassin's Creed, set in the Holy Land in the 12th century. Our bridge ended up being the Roman Empire, nascent in Origins, and now broken into shards in Valhalla. But when the Empire went, so did the precursors to our Assassins and Templars, and we use that historical fact to leave lots of historical residue, to tell the stories of the eternal war that underpins our series. Fans who are invested in the lore of our series will find a lot to chew on in Assassin's Creed Valhalla, if they're willing to seek it out."
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