CD Projekt RED har i mange, mange år været et stort, indflydelsesrigt studie, men det er i virkeligheden kun via The Witcher 3: Wild Hunt at de er blevet så store som de er. Man må dog også give dem, at spillet betragtes som en afgørende milepæl for denne generation af konsoller og spil, og derfor er der også så meget pres på Cyberpunk 2077 om at leve op til de høje forventninger.
I den seneste udgave af EDGE-magasinet fortæller Level Designer Max Pears, at CD Projekt RED internt er i konstant konkurrence med sig selv om at gøre Cyberpunk 2077 bedre end The Witcher 3: Wild Hunt.
"Definitely. I mean, there's no bad blood or ill will towards any other studios or any other games because everyone in this industry moves the medium forward together. But especially coming from The Witcher III, which was such a huge success with such a great world that people spent hours exploring, it's very much a competition and a different understanding within ourselves as a team. We've set the benchmark already in one previous game, and we're trying to always do the same. So it's about always going through and trying to make things better, but it's also understanding that there is a difference and asking how we push those differences to being a benefit. But yeah, we're always trying to make genre-defining and groundbreaking games."
Cyberpunk 2077 udkommer endelig, efter en række forsinkelser, d. 19 november.