Traditionelt set, så skulle man tro at en ny platform ikke har nogen synderlig central appel uden at der er dedikeret software parat til at overbevise forbrugerne om, at en ny generation står for døren. Eller, det er vi i hvert fald vant til at tænke.
Men Xbox Series-konsollerne har udfordret denne logik ved i stedet at satse på bagudkompatibilitet, og tjenester som Game Pass og xCloud, der skal præsentere forbrugerne for værdi, snarere end flotte eksklusiver.
Og det står Phil Spencer faktisk 100% ved. I et interview med Shacknews siger han nemlig, at de to konsoller faktisk slet ikke have brug for en såkaldt "system seller" ved lanceringen, men at det er vigtigere at arbejde på den lange bane.
"I know there'll be press that will want to write, 'Xbox launch lineup versus PS5 launch lineup.' But if they're both sold out completely, I'm not sure the launch lineup had much impact on anything other than maybe some review score. Our pre-orders sold within hours, and that's true of the competition as well. There is a high demand for gaming consoles right now, and we're both going to build as many as we can. So I think the possibility of Halo Infinite launching beside Xbox was more of a brand and heartfelt moment for us than it was critical to the launch. In fact, you could argue that holiday 2021 from a lineup is probably more important because from a competitive standpoint, both consoles—knock on wood—will have supply so there will be a demand constraint rather than a supply constraint in the next year."
Det er et interessant synspunkt. Tror du at han har ret? Betyder 2021 mere?