Josef Fares, instruktøren bag både A Way Out og det kommende It Takes Two, er kendt for at tage bladet fra munden, og sige sin rigtige mening om en lang række størrelser indenfor branchen. Ikke bare proklamerede han "fuck Oscars" til Game Awards for nogle år siden, han mener også at genspilningsværdi som koncept er overvurderet.
I et interview med VentureBeat fortæller Fares, at han har set statistikker der beviser at spillere meget sjældent spiller spillene igen, og derfor er genspilningsværdi ikke noget der reelt set bør fokuseres på.
"OK, here's the thing. I'll be short here. Replayability, really-we should be very careful talking about this, because the dangers of replayability — all the statistics show that people aren't even finishing games. The dangerous part is that everybody, reviewers, everyone who talks about this talks about replayability. Who's really replaying games? Maybe a small percentage of people do that. We should focus on people finishing games.
Talking about It Takes Two in general, yes, you can replay it if you want. You'll have different mechanics depending on how you play. But that shouldn't be the most important thing in a game. We always get this question. I don't understand why. How many people replay games? It's not as many as you think."
At gøre oplevelsen underholdende i første omgang, i stedet for at skabe mekanikker der gør det sjovere at vende tilbage anden og tredje gang? Se det er en spændende diskussion!