D. 18 marts introducerer Crystal Dynamics langt om længe en helt ny karakter til Marvel's Avengers, og også forbedringer dedikeret til PlayStation 5- og Xbox Series-konsollerne. Men en ret uvelkommen gæst ankommer samme dag, nemlig en opdatering der gør det sværere at stige i level i spillet.
Crystal Dynamics har tidligere slået fast, at de har data der indikerer at tempoet hvorved en spiller optjener belønninger igennem levels var for hurtig, så det justerer de nu for at akommoderer nye spillere.
Dette er blevet mødt med massiv kritik fra spillere, der siger at det sidste Marvel's Avengers har brug er at blive mere "grindy". Så nu har de responderet på Reddit, og det... er ikke gået alt for godt.
"So what are we doing and why?
Currently, as you get to higher levels, the XP required between levels didn't scale well, but your ability to crush enemies certainly does speed up at higher levels, so you could end up leveling up ("dinging") 2 to 3 times per mission - with missions taking about 10-20 minutes in length.
So what's the problem? This is great, you might say.
The problem we were seeing, and hearing, was that you would immediately get more skill points than you had time to review, apply, and get used to, before embarking on your next mission and gaining your next few levels. Hopefully, you can see the issue here."
Den mest populære kommetar på Reddit er følgende:
"This is a terrible move. Leveling up was never the issue. The lack of content was."
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