En patch koster 225.000 kroner

Tim Schafer om prisen på konsoludvikling
Tekst: Rasmus Lund-Hansen
Publiceret 2012-02-14

I et interview med Hookshot fortæller Tim Schafer, manden bag udvikleren Double Fine og spil som Grim Fandango og Brütal Legend, at det koster $40.000 at udgive en patch til tidens konsoller.

"You have to jump through a lot of hoops, even for important stuff like patching and supporting your game. Those are things we really want to do, but we can't do it on these systems. I mean, it costs $40,000 to put up a patch - we can't afford that! Open systems like Steam, that allow us to set our own prices, that's where it's at, and doing it completely alone like Minecraft. That's where people are going."

$40.000 svarer til cirka 225.000 danske kroner, så det er altså en dyr affære at rette på indholdet i et spil, når det først er sendt ud.

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