I nogle spil er spillerne selv med til at forme oplevelsen for både dem selv, og andre. Eksempelvis Sonys Dreams handler udelukkende om at give spillerne værktøjerne til at skabe indhold til sig selv og andre, og spil som Far Cry 5 har eksempelvis også lænet sig ind i at lade brugerne skabe baner til andre brugere.
Og den slags mener Microsoft at vi kommer til at se en hel del mere af i løbet af de næste år. I et interview med The Guardian siger Xbox Game Studios-chef Matt Booty, at netop denne tendens tror han på bliver mere signifikant.
"I think we will see a lot of games start to include things that are based around scripting and the ability to add to the game. With Forza Horizon 5, we added the ability to design challenges and obstacle courses. We've had Halo Forge, which lets you design your own multiplayer levels. In Flight Simulator, that activity is a lot more sophisticated. So I think we'll see that going forward, where people just have an expectation that they can do more through scripting and mods. And certainly, with the addition of Bethesda to the Xbox family, they've got a long history of understanding how mods work - we've seen that with Skyrim."
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