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Phil Spencer mener at spil har indhentet film og tv-serier når det gælder historiefortælling

"I would say for a long time, I think there was a certain amount of envy in the video game space when looking at movies and television."

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Vi befinder os i en guldalder for filmatiseringer af store franchises fra spillenes verden. Det betyder først og fremmest at branchen har fået mere opmærksomhed, men for Xbox-chef Phil Spencer beviser dette også at spil som kreativt medie konkurrere direkte med film og tv-serier når det gælder ren og skær narrativitet.

I et interview med Variety siger han dette:

"I would say for a long time, I think there was a certain amount of envy in the video game space when looking at movies and television. Of their storytelling capability, the worlds that they had built...I'm very proud of the fact that the games industry is now being seen as a place where really deep stories and characters are told. Deep enough that they can be realized in a different medium, through a movie or a television show. I think movies went through books, when you think about things like "Lord of the Rings," and then they kind of moved into comics with the whole Marvel and "Batman," all of this. And you really see that industry turning its view to video games, because they have a large community, and the stories are actually rich and deep enough. And I love that,"

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Phil Spencer mener at spil har indhentet film og tv-serier når det gælder historiefortælling


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