Det var ikke meget vi fik ud af Lead Designer, Mike Chapman om Sea of Thieves i vores interview. Et spil der har vores opmærksomhed, men som stadig er lidt af et mysterium. Er der missioner på havet, eller rejser man rundt og opdager øer med sine venner?
Chapman kom med nogle hints til, hvad spillere kan hygge sig med, når spillet udkommer til Xbox One og PC næste år.
"There is going to be a whole variety of quests" fortalte Chapman os. "So we've showed off treasure hunting, which is a classic pirate trope. Players are going to spend time in the outposts, they'll be able to visit NPCs to get quests, quests that are around different play styles. Then you head out there into the world, anything can happen along the way."
Senere i interviewet - som du kan se i bunden af nyheden - tilføjer Chapman:
"You'll be playing with different people, so it's not about having a linear story, but it's about having a meaningful progression of quests. So the more you play the game [...] the more these quests mechanics will reveal themselves to you. So you'll still feel like you're going on that pirate journey [...] It's important for us that players can craft their legend in the game in their chosen play style."